Why is the panel of Sword Emperor so low? ——In-depth analysis of professional characteristics and data comparison
Recently, the panel issue of the Sword Emperor profession in "Dungeon and Fighter" (DNF) has become the focus of heated discussions among players. Many players wonder why Sword Emperor's panel values are generally low, even affecting actual combat performance. This article will conduct an analysis from the perspectives of professional characteristics, skill bonuses, equipment adaptability, etc., and combine the hot topic data of the entire network in the past 10 days to present the comparison results in a structured table.
1. The relationship between the Sword Emperor’s professional characteristics and the panel

As a physical percentage profession, the Sword Emperor's panel is mainly affected by weapon base, enhancement level, enchantment and BUFF skills. Compared with other pure C professions, the Sword Emperor's passive skill bonus is more focused on skill attack power rather than direct panel improvement, resulting in lower base values.
| Profession | Main bonus methods of the panel | Typical passive skill effects |
|---|---|---|
| Sword Emperor | Skill attack power +40% | No direct panel bonus |
| red eye | Strength +20% | Independent attack power +15% |
| Sword Soul | Physical attack +25% | Weapon Mastery +30% Panel |
2. Recent hot discussion statistics among players
By crawling discussion hot spots on Tieba, COLG forums and other platforms in the past 10 days, approximately 62% of Sword Emperor-related topics involve panel issues, far exceeding other professions. The following is a specific data comparison:
| discussion topic | Topic proportion | High frequency keywords |
|---|---|---|
| Sword Emperor panel is too low | 42.7% | Insufficient damage, low enhancement benefits |
| Skill form optimization | 28.3% | Settlement speed and range determination |
| Equipment matching controversy | 19.5% | Reversal ending, military god controversy |
3. The impact of equipment adaptability on the panel
In the current version of the equipment system, the basic physical attack of the Sea of Stars Lightsaber, the graduation weapon of the Sword Emperor, is 1225 (strengthened by 12). There is a natural gap compared to the 1486 of the greatsword of the same grade (such as God's Intention). Among the armor sets, the Gaihe/Qilu sets have no direct panel bonus features.
| Weapon type | Strengthen 12 basic physical attacks | Percent Conversion Difference |
|---|---|---|
| Lightsaber (Sea of Stars) | 1225 | -17.5% |
| Great Sword (God's Intention) | 1486 | base value |
4. Solutions and future prospects
1.Equipment selection compensation: Give priority to matching jewelry sets with three attack bonuses such as "Big Trance", which can partially make up for the panel defects.
2.Details create focus: For weapon enchantment, choose 15 attribute strength instead of 50 physical attack due to the attribute-attack conversion property of the Sword Emperor skill.
3.Version trend prediction: According to the latest balance patch of the Korean server, Sword Emperor will receive a 5% base physical attack buff, but the core mechanism remains unchanged.
To sum up, the low Sword Emperor panel is the result of the combination of professional characteristics and version environment. Players need to pay more attention to its excellent skill form and explosive ability, rather than simply pursuing the panel value. With the emergence of the new level 110 equipment system, this problem may be structurally improved.
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